Misc Concept Art
Some sketches for a Crash Bandicoot game that never materialized.
Around February 2005, my co-worker, Casey, and I pitched the idea of turning Battle Angel (Gunnm) into a
next-gen console game. Since we were both fans of the manga and animation, we spent about a month of our free time coming
up with a package that we could present to the president. Casey worked on the design doc and game mechanics, while I did
studies of the characters and various moves for Alita (Gally). Z-Axis had already developed rollerblading gameplay for
Aggressive Inline, and we felt that we could borrow that technology for the Motorball mini-game. Unfortunately, the executives weren't very excited about
the title, and shortly afterward, we found out that another developer had already acquired the license.
Thumbnails for various moves for Alita (Gally).
Modok from Iron Man.
Some older sketches and doodles.
All images are © 2002-2003, 2005, 2008 Anthony Hon and respective license holders. No images may be reproduced
without prior permission from the artist.